﻿using Game;
namespace Mekiasm
{
    public class CopperPlate : ItemFlat
    {
        public static int Index;
        public CopperPlate() : base("铜板", MekiasmInit.GetFlatTexture(MekiasmInit.R6, "copper"))
        {
            
            
        }
        public override string GetDescription(int value)
        {
            return "合成其他物品的基本材料之一";
        }

    }
}
